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  1. #11
    Quote Originally Posted by Shaon2#7461 View Post
    .
    As far as I know rail dmg is split into 3 shots in fast sequence with each 1/3 dmg.
    That is correct, we can even prove that it is like this and not up to 3 hits with the damage split (100%, 50%+50% and 33%+33%+33%)
    Here is some testresults from today, first front views and then back views.
    https://imgur.com/a/7LEdeug
    As you can see, the side with 2 layers always has a bigger hole. It is 25 blocks for the small holes and 50 blocks for the big holes.
    So on the side that is two layers thick, the damage is constently split to 33%+66%.
    It is not two holes with 38 blocks like it could also be.

  2. #12
    Quote Originally Posted by Baerentoeter View Post
    That is correct, we can even prove that it is like this and not up to 3 hits with the damage split (100%, 50%+50% and 33%+33%+33%)
    Here is some testresults from today, first front views and then back views.
    https://imgur.com/a/7LEdeug
    As you can see, the side with 2 layers always has a bigger hole. It is 25 blocks for the small holes and 50 blocks for the big holes.
    So on the side that is two layers thick, the damage is constently split to 33%+66%.
    It is not two holes with 38 blocks like it could also be.
    Nice tests. How did it you? DO You used two pc/ accounts and the Custom Game?

  3. #13
    You are wrong. Even if the damage is divided by 3 it's so high that at least 10-20 cubes around the initial ones gets destroyed. So for picture 3 the damage will probably reach B. There are no dead ends, damage HAS TO GO SOMEWHERE. If it encounters a dead line it should discharge on the nearest cube. At least this is what i remember. Also the percentages were something like 60/20/20 not 33/33/33. Don't know if they changed them later.